What is FLARToolKit
FLARToolKit is AS3 version of ARToolKit. But it is not ported from the original C version but ported from Java version which is called NyARToolKit. (NyARToolKit seems to executes much faster than the original C version after the great effort of nyatla)
FLARToolkit will detect the marker from input image and calculate the camera position in the three dimension space. Something like Helper library are planned to add but further processing like synthesize the 3D Graphics needs to implemented by yourself.
FYI, Papervision3D 2.0 (Greate White) is used for this sample. (Using Sandy in early stage of porting FLARToolKit, so you may use other library easily)
Source code
Here -> http://www.libspark.org/browser/as3/FLARToolKit
How to use
Please refer to the source code until the manual is prepared.
Forum
Use this forum to exchange infomation about FLARToolKit.
FLAR forum has been moved to Google Group!
What to do next?
Well, to do more cool and fun things it is necessary to improve the speed because it is very slow than Java version. In Flash Player 10 (Astro), the 3D drawing will implement as native and I think we can improve the calculation speed by using the Pixel Bender as something like GPGPU.
But until that, I would like to prepare some package that the user can start using easily.
The license
FLARToolkit is free to use for non-commercial applications. It is based on the ARToolKit library under the GPL license and so the source code for any FLARToolKit applications that are made needs to be made available to the Spark Project.
If you are interested in developing a commercial application using FLARToolKit then you should contact ARToolWorks (info@artoolworks.com) for a commercial license. In this case you will not have to make your source code available.
Examples
- Poly-chikubi (tit) by trick7 (This is not code example but very funny demo video. Don't miss it!)
- Desktop Fireworks by Saqoosha
- Various example by tarotaro.org (Japanese page) or English page.
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