/** * com.voidelement.images.psd.PSDParser Class for ActionScript 3.0 * * @author Copyright (c) 2007 munegon * @version 0.2 * * @link http://www.voidelement.com/ * @link http://void.heteml.jp/blog/ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, * either express or implied. See the License for the specific language * governing permissions and limitations under the License. */ package com.voidelement.images.psd.compression { import com.voidelement.images.psd.compression.proto.RLEParser; import flash.utils.ByteArray; public class ChannelRLEParser extends RLEParser { private var _data:ByteArray = new ByteArray(); public function get data():ByteArray { return _data; } public function ChannelRLEParser( width:int, height:int, stream:ByteArray ) { var lines:Array = new Array( height ); var i:int; for ( i = 0; i < height; ++i ) { lines[i] = stream.readUnsignedShort(); } for ( i = 0; i < height; ++i ) { var line:ByteArray = new ByteArray(); stream.readBytes( line, 0, lines[i] ); data.writeBytes( unpack( line ) ); } } } }