| Property | Defined By | ||
|---|---|---|---|
| length : Number [read-only]
length of vector
| FVector | ||
| normal : FVector [read-only]
normalized vector copy;
| FVector | ||
![]() | x : Number | FNumber3D | |
![]() | y : Number | FNumber3D | |
![]() | z : Number | FNumber3D | |
| Method | Defined By | ||
|---|---|---|---|
FVector(x:Number, y:Number, z:Number)
Cunstoractor
| FVector | ||
加算
| FVector | ||
[static]
Angle
| FVector | ||
clone
| FVector | ||
[static]
Cos
| FVector | ||
[static]
外積
| FVector | ||
[static]
距離
| FVector | ||
除算
| FVector | ||
[static]
内積
| FVector | ||
Equals
| FVector | ||
[static]
Interpolate
| FVector | ||
乗算
| FVector | ||
normalize(len:Number = 1.0):void
Normalize
| FVector | ||
[static]
距離ノルムL1
| FVector | ||
randomVector(len:Number = 1.0):FVector [static]
Random Vector
| FVector | ||
[static]
Sin
| FVector | ||
減算
| FVector | ||
toString():String
toString
| FVector | ||
| length | property |
length:Number [read-only] length of vector
public function get length():Number| normal | property |
normal:FVector [read-only] normalized vector copy;
public function get normal():FVector| FVector | () | Constructor |
public function FVector(x:Number, y:Number, z:Number)Cunstoractor
Parametersx:Number | |
y:Number | |
z:Number |
| add | () | method |
| angle | () | method |
public static function angle(v0:FVector, v1:FVector):NumberAngle
Parameters
v0:FVector | |
v1:FVector |
Number |
| clone | () | method |
| cos | () | method |
public static function cos(v0:FVector, v1:FVector):NumberCos
Parameters
v0:FVector | |
v1:FVector |
Number |
| cross | () | method |
public static function cross(v0:FVector, v1:FVector):FVector外積
Parameters
v0:FVector — 0
| |
v1:FVector — 1
|
FVector — cross product
|
| dist | () | method |
public static function dist(v0:FVector, v1:FVector):Number距離
Parameters
v0:FVector — 0
| |
v1:FVector — 1
|
Number — Distance
|
| div | () | method |
| dot | () | method |
public static function dot(v0:FVector, v1:FVector):Number内積
Parameters
v0:FVector — 0
| |
v1:FVector — 1
|
Number — dot product
|
| equals | () | method |
| interpolate | () | method |
public static function interpolate(v0:FVector, v1:FVector, f:Number):FVectorInterpolate
Parameters
v0:FVector — Vector0
| |
v1:FVector — Vector1
| |
f:Number — f
|
FVector — Vector
|
| mult | () | method |
| normalize | () | method |
public function normalize(len:Number = 1.0):voidNormalize
Parameters
len:Number (default = 1.0) — length
|
| normL1 | () | method |
public static function normL1(v0:FVector, v1:FVector):Number距離ノルムL1
Parameters
v0:FVector — 0
| |
v1:FVector — 1
|
Number — Norm L1
|
| randomVector | () | method |
public static function randomVector(len:Number = 1.0):FVectorRandom Vector
Parameters
len:Number (default = 1.0) — length
|
FVector — Vector
|
| sin | () | method |
public static function sin(v0:FVector, v1:FVector):NumberSin
Parameters
v0:FVector | |
v1:FVector |
Number |
| sub | () | method |
| toString | () | method |
public function toString():StringtoString
ReturnsString |