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package samples |
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{ |
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import flash.display.DisplayObject; |
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import flash.display.Sprite; |
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import flash.display.StageScaleMode; |
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import flash.events.Event; |
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import flash.events.MouseEvent; |
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import flash.events.SampleDataEvent; |
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import flash.media.Sound; |
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import flash.utils.ByteArray; |
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import org.sazameki.audio.core.AudioSamples; |
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import org.sazameki.audio.engine.waveSlicer.algorithm.ISlicerAlgorithm; |
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import org.sazameki.audio.engine.waveSlicer.algorithm.NoteSlice; |
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import org.sazameki.audio.engine.waveSlicer.algorithm.RandomBeatSlice; |
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import org.sazameki.audio.engine.waveSlicer.algorithm.RandomSlice; |
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import org.sazameki.audio.engine.waveSlicer.Region; |
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import org.sazameki.audio.engine.waveSlicer.WaveSlicer; |
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import org.sazameki.audio.format.wav.Wav; |
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/** |
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* ... |
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* @author Takaaki Yamazaki(zk design) |
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*/ |
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public class SlicerSample extends Sprite |
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{ |
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/* |
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[Embed(source = "asset/Complete Beats 83-11.wav", mimeType = "application/octet-stream")] |
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public const WavSmpl:Class; |
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//*/ |
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/* |
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[Embed(source = "asset/key.wav", mimeType = "application/octet-stream")] |
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public const WavSmpl:Class; |
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//*/ |
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//* |
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[Embed(source = "asset/gt.wav", mimeType = "application/octet-stream")] |
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public const WavSmpl:Class; |
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//*/ |
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[Embed(source = "asset/slicer.png")] |
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public const Img:Class; |
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|
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private var idx:int = 0; |
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private var smplIdx:int = 0; |
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private var regions:Vector.<Region>; |
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private var currentRegion:Region; |
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private var bufferLength:int = 2048; |
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private var sound:Sound; |
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private var randomize:Number = 0.3; |
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|
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public function SlicerSample() |
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{ |
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stage.scaleMode = StageScaleMode.NO_SCALE; |
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var img:DisplayObject = new Img(); |
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addChild(img); |
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var ba:ByteArray = new WavSmpl(); |
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|
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var wavfmt:Wav = new Wav(); |
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var smpls:AudioSamples = wavfmt.decode(ba); |
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|
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//var algo:ISlicerAlgorithm=new RandomSlice() |
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var algo:ISlicerAlgorithm = new RandomBeatSlice(); |
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//var algo:ISlicerAlgorithm = new NoteSlice(); |
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var slicer:WaveSlicer = new WaveSlicer(algo); |
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regions=slicer.slice(smpls); |
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stage.addEventListener(MouseEvent.CLICK, onClick); |
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sound = new Sound(); |
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sound.addEventListener(SampleDataEvent.SAMPLE_DATA, onSamplesCallback); |
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sound.play(); |
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|
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stage.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove); |
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|
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|
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} |
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|
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private function onMouseMove(e:MouseEvent):void |
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{ |
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randomize=mouseY/stage.stageHeight |
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} |
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|
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private function onClick(e:MouseEvent):void |
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{ |
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if (regions) |
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{ |
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currentRegion = regions[idx]; |
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smplIdx = 0; |
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if ( ++idx >= regions.length) |
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{ |
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idx = 0; |
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} |
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} |
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} |
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private function onSamplesCallback(e:SampleDataEvent):void |
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{ |
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var i:int = 0; |
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if (currentRegion) |
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{ |
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var len:int = currentRegion.length; |
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var left:Vector.<Number>=currentRegion.left; |
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if (currentRegion.setting.channels == 2) |
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{ |
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var right:Vector.<Number>=currentRegion.right; |
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for (; i < bufferLength; ++i) |
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{ |
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e.data.writeFloat(left[smplIdx]); |
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e.data.writeFloat(right[smplIdx]); |
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smplIdx++; |
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if (smplIdx >= len) |
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{ |
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smplIdx = 0; |
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if(Math.random() < randomize){ |
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currentRegion = regions[int(Math.random() * regions.length)]; |
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len = currentRegion.length; |
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left = currentRegion.left; |
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right = currentRegion.right; |
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} |
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} |
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} |
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}else |
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{ |
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for (; i < bufferLength; ++i) |
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{ |
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e.data.writeFloat(left[smplIdx]); |
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e.data.writeFloat(left[smplIdx]); |
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smplIdx += 1; |
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if (smplIdx >= len) |
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{ |
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smplIdx = 0; |
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if(Math.random() < randomize){ |
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currentRegion = regions[int(Math.random() * regions.length)]; |
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len = currentRegion.length; |
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left = currentRegion.left; |
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} |
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} |
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} |
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} |
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//currentRegion = null; |
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|
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}else |
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{ |
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for (; i < bufferLength; ++i) |
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{ |
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e.data.writeFloat(0); |
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e.data.writeFloat(0); |
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} |
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} |
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|
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} |
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|
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} |
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|
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} |
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