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/** |
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* ... |
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* @author idiotica.net |
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*/ |
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|
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package |
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{ |
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import flash.display.Sprite; |
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import flash.display.StageScaleMode; |
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import flash.events.Event; |
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import flash.media.Sound; |
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import flash.utils.ByteArray; |
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import flash.utils.Endian; |
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import flash.utils.getDefinitionByName; |
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|
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import de.popforge.audio.output.Audio; |
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import de.popforge.audio.output.SoundFactory; |
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import net.idiotica.media.beatEvent.beatFrame.BeatFrameEvent; |
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import net.idiotica.media.beatEvent.beatFrame.BeatFrameEventDispatcher; |
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import net.idiotica.media.beatEvent.beatSync.BeatSyncEvent; |
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import net.idiotica.media.beatEvent.beatSync.BeatSyncEventDispatcher; |
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|
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public class BeatEventTest extends Sprite |
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{ |
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|
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[SWF(width = "320", height = "320", frameRate = "60", backgroundColor = "#000000")] |
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|
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[Embed(source = "sounds/kick.wav", mimeType = "application/octet-stream")] |
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private const SoundKick:Class; |
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|
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[Embed(source = "sounds/snare.wav", mimeType = "application/octet-stream")] |
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private const SoundSnare:Class; |
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|
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[Embed(source = "sounds/c_hh.wav", mimeType = "application/octet-stream")] |
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private const SoundCHH:Class; |
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|
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[Embed(source = "sounds/o_hh.wav", mimeType = "application/octet-stream")] |
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private const SoundOHH:Class; |
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|
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private const WAV_HEADER_END:uint = 44; |
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private const CLASSES:Array = ["SoundKick", "SoundSnare", "SoundCHH", "SoundOHH"]; |
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private const SEQUENCE:Array = [ |
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"1010", |
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"1010", |
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"0110", |
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"0001", |
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|
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"1010", |
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"1010", |
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"0110", |
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"0001", |
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|
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"1010", |
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"1010", |
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"0110", |
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"1010", |
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|
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"0010", |
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"1010", |
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"0110", |
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"0001", |
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|
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"1010", |
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"1010", |
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"0110", |
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"0001", |
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|
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"1010", |
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"1010", |
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"0110", |
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"0001", |
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|
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"1010", |
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"1010", |
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"0110", |
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"1010", |
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|
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"0110", |
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"1010", |
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"0101", |
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"1101" |
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]; //音を鳴らすシーケンス。 1000:Kick, 0100:Snare, 0010:Close high hat(C_HH), 0001:Open high hat(O_HH) |
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|
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private const TECH_SEQUENCE:Array = [ |
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"1010", |
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"0010", |
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"0010", |
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"0001", |
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|
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"1110", |
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"0000", |
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"0001", |
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"0100", |
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|
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"1010", |
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"0100", |
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"0001", |
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"0110", |
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"1100", |
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"0000", |
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"0010", |
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"0101", |
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|
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|
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"1010", |
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"0010", |
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"0010", |
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"0001", |
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|
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"1110", |
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"0000", |
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"0001", |
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"0100", |
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|
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"1010", |
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"0100", |
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"0001", |
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"0110", |
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|
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"1100", |
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"0000", |
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"0010", |
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"0101", |
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|
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|
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"1010", |
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"0010", |
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"0011", |
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"0000", |
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|
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"1110", |
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"0000", |
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"0001", |
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"0100", |
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|
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"1010", |
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"0010", |
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"0011", |
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"0000", |
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|
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"1110", |
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"0000", |
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"0001", |
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"0100", |
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|
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|
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"1010", |
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"0010", |
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"0001", |
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"0010", |
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|
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"1110", |
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"0000", |
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"0001", |
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"0100", |
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"1010", |
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"0100", |
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"1001", |
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"0110", |
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"1101", |
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"1100", |
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"0111", |
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"1101" |
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]; |
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private var sounds:Array; //0:Kick, 1:Snare, 2:Close high hat, 3:Open high hat |
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private static var convert_step:uint = 0; |
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public function BeatEventTest() |
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{ |
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stage.scaleMode = StageScaleMode.NO_SCALE; |
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sounds = []; |
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//----- BeatFrame で動かす場合は下2行を。 BeatSyncの2行はコメントアウト |
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//BeatFrameEventDispatcher.init(); |
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//BeatFrameEventDispatcher.addEventListener(BeatFrameEvent.ON_BEAT, onBeatFrame); |
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//----- BeatSync で動かす場合は下2行を。 BeatFrameの2行はコメントアウト |
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BeatSyncEventDispatcher.init(); |
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BeatSyncEventDispatcher.addEventListener(BeatSyncEvent.ON_BEAT16, onBeatSync); |
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soundConvert(); |
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} |
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//埋め込みwavをSound形式に変換。(要popforge |
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private function soundConvert():void |
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{ |
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var _bytes:ByteArray = new ByteArray(); |
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_bytes.endian = Endian.LITTLE_ENDIAN; |
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var _wav_data:ByteArray; |
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switch(convert_step) |
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{ |
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case 0: |
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_wav_data = new SoundKick() as ByteArray; |
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break; |
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case 1: |
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_wav_data = new SoundSnare() as ByteArray; |
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break; |
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case 2: |
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_wav_data = new SoundCHH() as ByteArray; |
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break; |
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case 3: |
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_wav_data = new SoundOHH() as ByteArray; |
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break; |
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} |
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_bytes.writeBytes(_wav_data, WAV_HEADER_END); |
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_bytes.position = 0; |
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SoundFactory.fromByteArray(_bytes, Audio.MONO, Audio.BIT16, Audio.RATE44100, onConvertComplete); |
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} |
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//4つの埋め込みwavをSoundに変換するまで回す。終わったら BeatFrameEventDispatcer.start(BPM:number) で開始。 |
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private function onConvertComplete(_sound:Sound):void |
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{ |
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sounds[convert_step] = _sound; |
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convert_step++; |
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if (convert_step < 4) { |
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soundConvert(); |
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} |
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else { |
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//-----BeatFrameの場合は下の行を。BeatSyncの方はコメントアウト。 |
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//BeatFrameEventDispatcher.start(300); |
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//-----BeatSyncの場合は下の行を。BeatFrameの方はコメントアウト。 |
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BeatSyncEventDispatcher.start(120); |
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} |
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} |
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private function onBeatFrame(e:Event):void |
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{ |
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var seq:uint = parseInt(SEQUENCE[BeatFrameEventDispatcher.getCount() % 32], 2); |
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if (seq & 8) { |
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sounds[0].play(); |
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} |
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if (seq & 4) { |
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sounds[1].play(); |
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} |
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if (seq & 2) { |
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sounds[2].play(); |
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} |
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if (seq & 1) { |
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sounds[3].play(); |
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} |
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} |
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private function onBeatSync(e:Event):void |
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{ |
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var seq:uint = parseInt(TECH_SEQUENCE[BeatSyncEventDispatcher.getCount() % 64], 2); |
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if (seq & 8) { |
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sounds[0].play(); |
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} |
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if (seq & 4) { |
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sounds[1].play(); |
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} |
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if (seq & 2) { |
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sounds[2].play(); |
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} |
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if (seq & 1) { |
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sounds[3].play(); |
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} |
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} |
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} |
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} |
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