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/** |
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* com.voidelement.display.RepeatButton Class for ActionScript 3.0 |
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* |
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* @author Copyright (c) 2007 munegon |
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* @version 1.0 |
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* |
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* @link http://www.voidelement.com/ |
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* @link http://void.heteml.jp/blog/ |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, |
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* either express or implied. See the License for the specific language |
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* governing permissions and limitations under the License. |
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*/ |
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package com.voidelement.display { |
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import flash.display.InteractiveObject; |
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import flash.events.TimerEvent; |
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import flash.events.MouseEvent; |
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import flash.utils.Timer; |
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public class RepeatButton { |
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private var _target:InteractiveObject; |
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private var _delay:uint; |
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private var _interval:uint; |
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private var _timer:Timer; |
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private var _pressFunc:Function; |
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private var _repeatFunc:Function; |
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private var _releaseFunc:Function; |
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/** |
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* ボタン押下中のリピート処理を行うクラス |
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* @param target マウスイベントを登録するための InteractiveObject インスタンス |
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* @param delay リピート処理開始までの遅延時間 |
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* @param interval リピート処理間隔 |
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*/ |
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public function RepeatButton( target:InteractiveObject, delay:uint = 500, interval:uint = 50 ) { |
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_target = target; |
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_delay = delay; |
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_interval = interval; |
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_target.addEventListener( MouseEvent.MOUSE_DOWN, onMouseDown, false, 0, true ); |
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} |
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public function set onPress( func:Function ):void { |
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_pressFunc = func; |
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} |
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public function set onRepeat( func:Function ):void { |
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_repeatFunc = func; |
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} |
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public function set onRelease( func:Function ):void { |
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_releaseFunc = func; |
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} |
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/** |
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* マウス押下 - リピート処理登録 |
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*/ |
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private function onMouseDown( e:MouseEvent ):void { |
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if ( _pressFunc != null ){ |
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_pressFunc(); |
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} |
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if ( _repeatFunc != null ){ |
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_timer = new Timer( _delay, 1 ); |
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_timer.addEventListener( TimerEvent.TIMER, onMouseDownRepeat ); |
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_timer.start(); |
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} |
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_target.stage.addEventListener( MouseEvent.MOUSE_UP, onMouseUp ); |
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} |
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/** |
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* リピート処理 |
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*/ |
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private function onMouseDownRepeat( e:TimerEvent ):void { |
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_timer = new Timer( _interval ); |
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_timer.addEventListener( TimerEvent.TIMER, _repeatFunc ); |
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_timer.start(); |
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} |
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/** |
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* マウス押上 - リピート処理解除 |
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*/ |
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private function onMouseUp( e:MouseEvent ):void { |
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if ( _releaseFunc != null ){ |
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_releaseFunc(); |
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} |
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if ( _repeatFunc != null ){ |
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_timer.stop(); |
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_timer.removeEventListener( TimerEvent.TIMER, _repeatFunc ); |
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_timer.removeEventListener( TimerEvent.TIMER, onMouseDownRepeat ); |
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} |
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_target.stage.removeEventListener( MouseEvent.MOUSE_UP, onMouseUp ); |
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} |
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} |
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} |
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