| 1 |
package |
|---|
| 2 |
{ |
|---|
| 3 |
import flash.display.Sprite; |
|---|
| 4 |
import flash.events.Event; |
|---|
| 5 |
import flash.text.TextField; |
|---|
| 6 |
|
|---|
| 7 |
import jp.dip.hael.gameai.boids.mover.Mover; |
|---|
| 8 |
|
|---|
| 9 |
[SWF(width="1024", height="768")] |
|---|
| 10 |
public class BoidsTest extends Sprite |
|---|
| 11 |
{ |
|---|
| 12 |
private var m1:Mover, m2:Mover; |
|---|
| 13 |
private var s1:Sprite; |
|---|
| 14 |
private var t:TextField; |
|---|
| 15 |
|
|---|
| 16 |
public function BoidsTest() |
|---|
| 17 |
{ |
|---|
| 18 |
m1 = new Mover(stage.stageWidth/2, stage.stageHeight/2, 5); |
|---|
| 19 |
m2 = new Mover(0, 0, 0); |
|---|
| 20 |
|
|---|
| 21 |
s1 = new Sprite(); |
|---|
| 22 |
s1.graphics.lineStyle(1, 0xFFFF0000); |
|---|
| 23 |
s1.graphics.moveTo( 10, 0); |
|---|
| 24 |
s1.graphics.lineTo(-10, 10); |
|---|
| 25 |
s1.graphics.lineTo(-10, -10); |
|---|
| 26 |
s1.graphics.lineTo( 10, 0); |
|---|
| 27 |
addChild(s1); |
|---|
| 28 |
|
|---|
| 29 |
graphics.lineStyle(1); |
|---|
| 30 |
graphics.moveTo(m1.x, m1.y); |
|---|
| 31 |
|
|---|
| 32 |
t = new TextField(); |
|---|
| 33 |
t.x = 0; |
|---|
| 34 |
t.y = 20; |
|---|
| 35 |
addChild(t); |
|---|
| 36 |
|
|---|
| 37 |
addEventListener(Event.ENTER_FRAME, onEnterFrame); |
|---|
| 38 |
} |
|---|
| 39 |
|
|---|
| 40 |
private function onEnterFrame(e:Event):void |
|---|
| 41 |
{ |
|---|
| 42 |
t.text = stage.frameRate.toString(); |
|---|
| 43 |
|
|---|
| 44 |
m2.x = mouseX; |
|---|
| 45 |
m2.y = mouseY; |
|---|
| 46 |
|
|---|
| 47 |
m1.clearForce(); |
|---|
| 48 |
m1.wander(graphics); |
|---|
| 49 |
m1.update(); |
|---|
| 50 |
|
|---|
| 51 |
if(m1.x < 0) m1.x = stage.stageWidth, graphics.moveTo(m1.x, m1.y); |
|---|
| 52 |
else if(m1.x > stage.stageWidth) m1.x = 0, graphics.moveTo(m1.x, m1.y); |
|---|
| 53 |
if(m1.y < 0) m1.y = stage.stageHeight, graphics.moveTo(m1.x, m1.y); |
|---|
| 54 |
else if(m1.y > stage.stageHeight) m1.y = 0, graphics.moveTo(m1.x, m1.y); |
|---|
| 55 |
|
|---|
| 56 |
s1.x = m1.x; |
|---|
| 57 |
s1.y = m1.y; |
|---|
| 58 |
s1.rotation = m1.rotation; |
|---|
| 59 |
|
|---|
| 60 |
graphics.lineTo(m1.x, m1.y); |
|---|
| 61 |
} |
|---|
| 62 |
|
|---|
| 63 |
} |
|---|
| 64 |
} |
|---|