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/* |
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* BetweenAS3 |
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* |
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* Licensed under the MIT License |
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* |
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* Copyright (c) 2009 BeInteractive! (www.be-interactive.org) and |
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* Spark project (www.libspark.org) |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a copy |
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* of this software and associated documentation files (the "Software"), to deal |
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* in the Software without restriction, including without limitation the rights |
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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* copies of the Software, and to permit persons to whom the Software is |
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* furnished to do so, subject to the following conditions: |
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* |
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* The above copyright notice and this permission notice shall be included in |
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* all copies or substantial portions of the Software. |
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* |
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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* THE SOFTWARE. |
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* |
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*/ |
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package |
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{ |
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import flash.display.Sprite; |
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|
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/** |
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* @author yossy:beinteractive |
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*/ |
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public class ReversedTweenTest extends Sprite |
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{ |
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public function ReversedTweenTest() |
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{ |
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for (var i:uint = 0; i < 6; ++i) { |
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var button:RollOverButton = new RollOverButton(); |
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button.y = 20 + 30 * i; |
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addChild(button); |
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} |
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} |
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} |
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} |
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|
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import flash.display.Sprite; |
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import flash.events.MouseEvent; |
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import org.libspark.betweenas3.BetweenAS3; |
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import org.libspark.betweenas3.easing.Cubic; |
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import org.libspark.betweenas3.tweens.ITween; |
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|
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internal class RollOverButton extends Sprite |
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{ |
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public function RollOverButton() |
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{ |
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graphics.beginFill(0); |
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graphics.drawRect(0, 0, 80, 20); |
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graphics.endFill(); |
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|
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_t = BetweenAS3.reverse(BetweenAS3.tween(this, {$x: 20}, null, 0.5, Cubic.easeOut)); |
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|
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addEventListener(MouseEvent.ROLL_OVER, rollHandler); |
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addEventListener(MouseEvent.ROLL_OUT, rollHandler); |
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} |
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|
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private var _t:ITween; |
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|
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private function rollHandler(e:MouseEvent):void |
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{ |
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_t.stop(); |
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_t = BetweenAS3.reverse(_t); |
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_t.play(); |
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} |
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} |
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