/* * BetweenAS3 * * Licensed under the MIT License * * Copyright (c) 2009 BeInteractive! (www.be-interactive.org) and * Spark project (www.libspark.org) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ package org.libspark.betweenas3.core.easing { /** * Back.easeOutIn. * * @author yossy:beinteractive */ public class BackEaseOutIn implements IEasing { /** * * @param s Specifies the amount of overshoot, where the higher the value, the greater the overshoot. */ public function BackEaseOutIn(s:Number = 1.70158) { this.s = s; } public var s:Number; /** * @inheritDoc */ public function calculate(t:Number, b:Number, c:Number, d:Number):Number { if (t < d / 2) { return (c / 2) * ((t = (t * 2) / d - 1) * t * ((s + 1) * t + s) + 1) + b; } return (c / 2) * (t = (t * 2 - d) / d) * t * ((s + 1) * t - s) + (b + c / 2); } } }